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Download StarCrawlers

Updated: Mar 20, 2020





















































About This Game Crawlers Wanted: high pay, certain risk. Plausible deniability a must.Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage. If you can navigate the intricate politics of wealth and power, you might just survive long enough to spend your hard-won credits.You’re a Crawler, and that means you work for those that can pay. Asset recovery, commercial espionage, and mayhem for hire are just a few of your crew’s specialized services. If something shady needs doing, chances are a Crawler will be involved. Succeed and you’ll be rewarded with better pay then any corp drone can dream of. Plus, you'll earn the respect of the eclectic assortment of merchants, opportunists and adventurers who make their home in the fringes of space. Key Features:Wage strategic battles against futuristic enemies with an innovative time unit turn-based combat system.Procedurally-generated dungeons and events create endless replayability.Choose your allies and your foes wisely. Your choices will change how the story unfolds.Eight player classes each with unique abilities, both in combat and when exploring.Randomly generated weapons, armor and gear with upgradeable enhancements.Easy to Hardcore difficulty modes and optional permadeath. b4d347fde0 Title: StarCrawlersGenre: Adventure, Indie, RPGDeveloper:Juggernaut GamesPublisher:Juggernaut GamesRelease Date: 23 May, 2017 Download StarCrawlers it's fun, it's replayable, it has NG+ and NG++ and more, the jokes are fun, the story is great, the gameplay is solid, the classes are great, and all of them have their own thing they can do to make missions easier.. A pleasant surpriseThe game is fun to play. Fine balance, no relevant bugs, subsystems like the Matrix game, some crafting, reputation system, other RPG and strategic elements on a dungeon crawler base, a LOT of intricated ability combinations, and more. There is also a series of suggestions from past Scifi and cyberpunk films, books, and games inside. The only con according to me is that secondary missions are repetitive, they are just 'quests' and maybe better side missions would have meant perfection. Nonetheless, I feel it deserves to be recommended and played until the end. 9\/10. Remarkable job developers :). I like this game. However, I don't like the random crashes half the time when you return to base. From what I can gather this has been an issue for several years and has yet to be fixed. If the Devs ever fix this bug, I'll change my review.. Ok, I've played this 3x. Partly to cover the 3 main storylines, partly to try new difficulty levels, and partly for the various Achievements if I'm brutally honest. Overall, I quite recommend it. More specifically, here's what I liked, what I didn't like, and what I thought was somewhere in-between.Good:Refreshing to have a sci-fi turn-based RPG!Lot of fun tactics to be had in fights, w\/ 8 classes (I alternated missions between 2 groups of 4 PCs).Lot of fun to be had based on which factions & organizations you built Rep with (and curried favors with).Meaningful rewards for NG+ (and to a lesser extent, NG++).Music and art direction were good.The 3 main storylines were different enough to warrant different games.Fantastic sense of humor. Pay attention to the throwaway quips the writers use for describing items. Try not to laugh when you find your 1st piece of "clikbatercite" in a mining mission!Bad:Poor editing. For a game that I believe first came out in 2015, there are way too many typos for my preference.The main story missions do a good job of enemies, but you will get tired of the same enemy types on random side missions, which really make up the bulk of the game.There was a completely dropped plot point involving (no spoilers) a group tied to the main storyline. Like, left on the cutting room floor dropped.The RNG that distributed random loot utterly failed to cough up all the components needed to produce accessories for 3 of the 8 classes, while endlessly coughing up the same components for accessories I had for the other 5 classes (each class needs 4 items for a special accessory). This is after 3 games and well over 300 hours of gameplay!There's a dossier-related Achievement that, as far as I can tell, is impossible to get (where you get the 10th and last dossier entry). I wasted a lot of time on unnecessary missions trying to get a 2nd (of 5) dossiers for this group. It never happened. (EDIT: in global achievements, Spy Master has 0% completion.)In-between:The game really could benefit from a better codex. Too many terms were used that were never fully explained (e.g., what the hell does "Maneuver" do for you when equipping armor?!).I would have greatly appreciated the ability, common in many RPGs, for a PC to be able to swap out 1 weapon for another, as this would have helped greatly in tactical fights vs. certain enemy types. Hopefully there's a sequel and that gets built into the game.A few buggy items (e.g., Esuna bomb is supposed to clear debuffs from your allies, but targets enemies).Some organizations were easy to build up Favors with; some were ridiculously hard. On top of that, some top-end rewards were worthless and some were gold. There should have been better balance there.. Ok, I've played this 3x. Partly to cover the 3 main storylines, partly to try new difficulty levels, and partly for the various Achievements if I'm brutally honest. Overall, I quite recommend it. More specifically, here's what I liked, what I didn't like, and what I thought was somewhere in-between.Good:Refreshing to have a sci-fi turn-based RPG!Lot of fun tactics to be had in fights, w\/ 8 classes (I alternated missions between 2 groups of 4 PCs).Lot of fun to be had based on which factions & organizations you built Rep with (and curried favors with).Meaningful rewards for NG+ (and to a lesser extent, NG++).Music and art direction were good.The 3 main storylines were different enough to warrant different games.Fantastic sense of humor. Pay attention to the throwaway quips the writers use for describing items. Try not to laugh when you find your 1st piece of "clikbatercite" in a mining mission!Bad:Poor editing. For a game that I believe first came out in 2015, there are way too many typos for my preference.The main story missions do a good job of enemies, but you will get tired of the same enemy types on random side missions, which really make up the bulk of the game.There was a completely dropped plot point involving (no spoilers) a group tied to the main storyline. Like, left on the cutting room floor dropped.The RNG that distributed random loot utterly failed to cough up all the components needed to produce accessories for 3 of the 8 classes, while endlessly coughing up the same components for accessories I had for the other 5 classes (each class needs 4 items for a special accessory). This is after 3 games and well over 300 hours of gameplay!There's a dossier-related Achievement that, as far as I can tell, is impossible to get (where you get the 10th and last dossier entry). I wasted a lot of time on unnecessary missions trying to get a 2nd (of 5) dossiers for this group. It never happened. (EDIT: in global achievements, Spy Master has 0% completion.)In-between:The game really could benefit from a better codex. Too many terms were used that were never fully explained (e.g., what the hell does "Maneuver" do for you when equipping armor?!).I would have greatly appreciated the ability, common in many RPGs, for a PC to be able to swap out 1 weapon for another, as this would have helped greatly in tactical fights vs. certain enemy types. Hopefully there's a sequel and that gets built into the game.A few buggy items (e.g., Esuna bomb is supposed to clear debuffs from your allies, but targets enemies).Some organizations were easy to build up Favors with; some were ridiculously hard. On top of that, some top-end rewards were worthless and some were gold. There should have been better balance there.. it's fun, it's replayable, it has NG+ and NG++ and more, the jokes are fun, the story is great, the gameplay is solid, the classes are great, and all of them have their own thing they can do to make missions easier.. I like this game. However, I don't like the random crashes half the time when you return to base. From what I can gather this has been an issue for several years and has yet to be fixed. If the Devs ever fix this bug, I'll change my review.

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